A. Choicemaster
- A multiple choice exercise
The tutorial mode gives immediate feedback and offers further tries after a wrong
attempt.
The browse mode is a non-scoring option allowing learners to browse around the
questions.
The examination mode delays feedback until the end.
(Click here to see a screenshot)
VOLL Application
Practising and testing factual information, eg. What do you use to cool the
engine?" (water, oil, air, nothing)
B. Gapmaster
- A programme for gap filling activities on any subject
Up to 90 gaps can be filled in a continuous text.
With a range of alternative answers, accompanied by text picture or sound hint.
The exploratory mode allows learners to explore with immediate feedback.
The examination mode delays feedback until the end.
(Click here to see a screenshot)
VOLL Application
This is a re vision tool of known texts covering such areas as vocabulary, sequence
of events, etc.
C. Storyboard
- A text reconstruction programme, with special use for language learning.
It has a variety of different uses and help options, eg: asking for individual letters and
words for the whole text, for part-word guesses and hints.
(Click here to see a screenshot)
VOLL Application
Suitable for classroom activities where students are asked to reconstruct a text on, eg:
technical, economic, etc. topics.
D. Vocab
- A vocabulary programme for practising vocabulary with six different modes:
Which Word?": displays a gap sentence with five choices.
Anagram": demands unsrambling .
Alphagame": is a guessing game.
Skullman": is a letter by letter word building game in the Hangman style.
Mindword": uses logic to guess a hidden word.
Wordorder": for unscrambling context sentences.
(Click here to see a screenshot)
VOLL Application
This programme is very positive because it combines a game element with what is perhaps
one of the
more difficult areas (ie learning technical vocabulary) in VOLL.
E. Matchmaster
- A programme for matching up to ninety nine pairs ranging from a single word to a
short
paragraph with three activities:
Matchit": with items for matching in two columns.
Memory": is a game to find a match by turning two cards.
Snap": to catch a match" by pressing a key or clicking the mouse.
(Click here to see a screenshot)
VOLL Application
An exercise for practising conversation. It is also a useful exercise to use with
classification texts where students have to make use of the skills of contrasting and
comparing.
F. Pinpoint
- A programme for reading skills with up to ninety nine short texts including help
options
with three different activities:
Pinpoint": displays a single word from a text and six possible titles. Learners
can buy" two more words at a time until the title can be guessed.
Matchpoint": is a simple matching activity of text and title.
Jumble": for unscrambling the mixed up lines.
(Click here to see a screenshot)
VOLL Application
This exercise involves the skills of inference and guessing in the development of reading
comprehension skills.
G. Testmaster
- A programme for question and answer activities with up to ninety nine items. It can have
a wide range of alternative answers, messages for the learner and comments on particular
errors the learners might make. There are two modes:
Exploratory mode with immediate feedback.
Examination mode with delayed feedback.
(Click here to see a screenshot)
VOLL Application
For preparing and administering tests.